![]() ![]() It’s why I’m so excited for Payday 3, as there really aren’t many games on the market that understand the beauty of making communication and coordination the star of the show. #HAND OF FATE 2 MULTIPLAYER FULL#Like the network of neural lace necessary to play high-level and competitive team sports, virtual bank robbery demands a lot of mental and social malleability, as you bicker and bark your way into a high-security vault full of deposit boxes. I say all of this to illustrate the elusive brilliance of the video game heist. There’s always room for that little bit of brain fog that sets the alarm off, the serendipitous event that wasn’t risk assessed in the Mastermind’s mind palace. You can’t get away from human error when the stakes are so high. But the beautiful part of this phenomena that I want to stress is that we still make mistakes. It’s convinced me that I’d at least have some use in a real-life heist… we certainly wouldn’t forget any important tools.Īcross hundreds of hours, our crew has taken home countless scores big and small, our personalities coalescing into a heisting hivemind. As you can imagine, you can tell a lot about a person from how they play Payday 2. I’m like their virtual assistant, a little Geordie Alexa that offloads the boring information in their brain so they can focus on fixing the drill that cracks the vault. Unsatisfied with being the eyes and ears, I try to build out little worlds and problem matrices based on the information my friends have in their heads as well as my own. ![]() My line of questioning persists into Payday 2, where I’m frantically asking my friends if they’re safe, what they can see, what their inventory looks like and so on. I think it helps that in real life, I’m a deeply anxious person who is always trying to re-confirm information that should be obvious. If I make one mistake, like forgetting about the silent alarm toting-tellers, my colleagues doing the dirty work are fucked. The Mastermind as is the smooth talker, the negotiator, and the observer, the one who is in control of the heisting group’s fate, most of the time. I also monitor the guards and ensure there’s no funny business going on in or outside of the bank. Within my group of friends, I play the Mastermind, the guy who has to shout at all of the civilians to stay put. ![]()
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